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Build the structure

Add a building’s blocks, entrances and floors, or a district’s streets, and see the units on the map.

Who: anyone with Edit units in the complex. Path: Complex context › Sidebar › Building structure › Setup (in a district: District map › Setup).

Steps

  1. Open Building structure and the Setup tab. A building has the Blocks, Entrances and Floors sections; a district has Streets and Blocks.

    The structure setup page with Add entrance marked

  2. Add the elements, one dialog each:

    • Add block: a Code such as A, and optionally a name;
    • Add entrance: a Code such as 1, and the block it belongs to;
    • Add floor: the Floor number, from −5 (underground) to 100, and optionally a label;
    • Add street (district): the Street name.

    The Add floor dialog with the floor number filled in

  3. Put blocks, entrances and streets in order with Move up and Move down. Floors sort themselves by number.

    An empty complex can instead copy another complex’s structure with Clone from…; see Clone the structure.

  4. Open the Map tab. Once units are placed on entrances and floors, the chessboard shows each one, coloured by its status.

    The building chessboard with units by entrance and floor

    A district shows each street with its houses:

    The district map with houses by street

Result

Each change is saved at once, with a toast such as 17 added, and recorded in the audit log. On a phone the map shows one card per entrance:

The chessboard on a phone

An element that active units use cannot be deleted; move or archive the units first.

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